Re: Researchers unveil a pruning algorithm to shrink deep le...
by lonelappde on Friday May 08, 2020 @05:46PM
(#23119868)
Does a GPU run a pruned network slower than unpruned, or just not as faster as the modern shrinkages would suggest?
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Re: Researchers unveil a pruning algorithm to shrink deep le...
by fxtentacle on Friday May 08, 2020 @06:12PM
(#23120126)
A naive GPU implementation on a non-block sparse network will be just as slow as the full un-pruned network.
Re: Researchers unveil a pruning algorithm to shrink deep le...
by visarga on Saturday May 09, 2020 @12:11AM
(#23122245)
Another approach would be to lower precision. By going from 32bits to 16 or 8 you can get massive speedups in memory operations and computation.
Re: Researchers unveil a pruning algorithm to shrink deep le...
by sk0g on Saturday May 09, 2020 @02:54AM
(#23122823)
Nvidia's apex.amp does just this - attempts half-precision training where possible, and adjusts scaling factors during training. I achieved a very significant speedup using this on my RTX 2080 Super, though it doesn't support Windows that well.
Re: Researchers unveil a pruning algorithm to shrink deep le...
by fxtentacle on Saturday May 09, 2020 @02:30AM
(#23122753)
Yes, that'll work. But it's orthogonal to this paper.