Re:Valve drops VR support for macOS
by speedgoose on Saturday May 02, 2020 @02:00AM
(#23049667)
It's too time consuming and risky for a company.
[ Parent
| on HN ]
There is a large rate of failure and larger fix times for issues, as well.
I forget if there’s a better way to describe it but usually if there’s going to be a failure, it’ll be at the beginning (unless you’re constantly updating software which does have some risk)