News for hackers. Stuff that matters.
Re:Valve drops VR support for macOS by wilg on Saturday May 02, 2020 @01:15AM (#23049442)
I think Unity does it (sort of). But yea...
Re:Valve drops VR support for macOS by throw_away on Saturday May 02, 2020 @01:50AM (#23049619)
I thought it just popped out an Xcode project for mac/ios builds.
Re:Valve drops VR support for macOS by Tossrock on Saturday May 02, 2020 @03:01AM (#23049929)
Unity does sort of do it, but even then, the result is not the same as compiling on OSX - in particular, I've noticed differences in the shaders emitted, around HDR/bloom.