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Re:Valve drops VR support for macOS by alasdair_ on Friday May 01, 2020 @11:44PM (#23048958)
Even if you DO buy a lot of expensive hardware, it’s a giant pain in the ass. There are no good rackmount solutions and so we ended up with a room full of expensive “trashcan” macs and they were STILL the biggest drag on our build infra.

This has been an issue for decades. Twenty years ago I was doing grid/HPC computing at Sun and there were a lot of bioinformatics firms that used macs and wanted compute clusters of them. It was a huge problem even then.

Re:Valve drops VR support for macOS by ihuman on Saturday May 02, 2020 @12:06AM (#23049080)
It's possible to mount the trashcan mac pros with unofficial mounts, its just awkward and definitely not intended [0]. You can also mount iMac Pros [1].

[0] https://twitter.com/brianstucki/status/800778773998145536

[1] https://www.macstadium.com/imacpro

Re:Valve drops VR support for macOS by numpad0 on Saturday May 02, 2020 @12:22AM (#23049167)
It's also possible to outright buy Mac Pro Rack, a $6500 full depth 4U server, that is 1CPU all the way up, that offer neither any redundancy nor any remote management, if that kind of trash matters at all.
Re:Valve drops VR support for macOS by mcot2 on Saturday May 02, 2020 @03:58AM (#23050186)
The lack of dual power supplies and remote power on/off and good PXE support is crazy for a rack mount computer (won’t even dignify it by calling it a server).
Re:Valve drops VR support for macOS by objclxt on Saturday May 02, 2020 @02:08PM (#23053670)
The rack mounted Mac Pro isn’t targeted at the server market, it’s targeted at creative industries (i.e, film/tv production, audio recording, etc) where you’d have it rackmounted into a flight case as part of a mobile post-production unit.
Re:Valve drops VR support for macOS by pix64 on Saturday May 02, 2020 @03:07PM (#23054089)
That's a fat machine