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Re:Psychic Paper: iOS Sandbox Escape by Negitivefrags on Friday May 01, 2020 @05:39PM (#23046800)
This reminds me a lot of one of the original ways to run unsigned code on the Sony PSP.

If you made two directories:

    SomeApp
    SomeApp%
And then launch the folder with the % sign then the code that checks for valid signatures will check in the directory without the %, but the code that actually launches the binary will still run the code in the directory with the %.

So all you need to do is get any binary with a valid sig and put it in the SomeApp folder while putting the code you actually want to run in SomeApp%.

Re:Psychic Paper: iOS Sandbox Escape by ancarda on Saturday May 02, 2020 @08:14AM (#23051287)
Why did this happen? Was "%" significant in some way? i.e. maybe it was passing the path to sprintf?
Re:Psychic Paper: iOS Sandbox Escape by Negitivefrags on Saturday May 02, 2020 @03:08PM (#23054102)
Yep, that’s exactly it. And of course a lesson on why you need to understand the progeny of any string you pass as a format argument.
Re:Psychic Paper: iOS Sandbox Escape by DividableMiddle on Friday May 01, 2020 @09:55PM (#23048404)
Any other PSP homebrew facts or resources you could share? The psp scene was my introduction to running modding.