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Re:Rust/WinRT Public Preview by ratmice on Friday May 01, 2020 @12:13PM (#23043564)
Bah... This seems like exactly the kind of thing that makes dependency tracking, and sandboxing compilation harder.
Re:Rust/WinRT Public Preview by steveklabnik on Friday May 01, 2020 @12:33PM (#23043776)
Why? I'm not an expert here, but it seems basically the same to me.