Re:Android now more profitable than iOS for well-known game ...
by oldstrangers on Tuesday March 08, 2011 @09:31PM
(#2303544)
The fanboy is strong with this one.
Re:Android now more profitable than iOS for well-known game ...
by CountSessine on Tuesday March 08, 2011 @09:50PM
(#2303583)
Meh. This is pretty typical among game fans, especially online competitive game fans. And I say that as a game programmer. And what he lacks in subtlety he makes up in passion and enthusiasm. He doesn't like the game. Oh well. Still, the basic point he makes is legit - with less compelling games in the field, the mediocre ones get a brighter spotlight shone on them.
Re:Android now more profitable than iOS for well-known game ...
by bonch on Wednesday March 09, 2011 @02:52AM
(#2304242)
It's actually a really good point. A game like this can do better on Android because iOS has so many more well-known, competing games in the genre. Since Android has so little, the user base is funneled through fewer games.
As for fanboys, I find Android fanboys to be the worst because they loudly tout "openness" as if it justifies everything.
Re:Android now more profitable than iOS for well-known game ...
by misotakacs on Wednesday March 09, 2011 @09:51AM
(#2304985)
I agree to the gist - there is incomparably better selection on iOS.
I recently switched to Android and really can't wait for decent games to come to the Market. By decent I mean stuff like Broken Sword, or any of the other ports of A-quality old games. The new ones from premium publishers seem to be too much oriented to 3D, polish and no playablity :(
I think it's before long, provided the market position Android has in the US. The start was slow, but once the paid model is proven on Android, we'll get it all :)
You know why it's doing better on Android? Because iOS has much better games in the same genre as pocket legends. Maybe this is just a story about how android users are so desperate for games - any games - that this "ok-ish" game on iOS turned out to be a real windfall for them there. Good for them.
On iOS I'd rather play KnightsRush or battleheart (or the new space game, don't remember the name but it makes pocket legends look like the retarded dos era game that it is) any day.