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Re:Rob Pike interview by zozbot234 on Thursday April 30, 2020 @12:06PM (#23032410)
> When I tried this in Go, every time I wanted to change the shape of my code to try doing things slightly differently I had to do a lot of work to get the code to compile again.

Ha. Try Rust if you like a challenge: at least you will get outstanding compiler diagnostics while refactoring, and far better performance as an end result.

Re:Rob Pike interview by troutwine on Thursday April 30, 2020 @12:29PM (#23032739)
Having done a fair bit of work in both languages I find Rust's type system here is much more of a help. I've got a clear sense of where things have gone sideways in Rust, even if that clear sense can sometimes feel like a long hike to get through. Go leaves me constantly wondering if I remembered to implement all the right functions for this or that interface, among concerns put elsewhere in this thread by others.
Re:Rob Pike interview by seph-reed on Thursday April 30, 2020 @12:23PM (#23032636)
I love Rust like I love Dark Souls.

It's difficult, but fair. I can not praise enough the software developers that realize proper errors are vastly superior to extensive docs.

Re:Rob Pike interview by BookHeretykow on Wednesday May 06, 2020 @02:22PM (#23094521)
Fine taste in language and games