Crucially, we have simulated our own ancestors, but the simulation did not appear to us to contain any sort of inner experiences from our ancestors. Is this because we aren't modelling faithfully enough, or because there are fundamental limits on the ability to model inner experiences?
That's part of 1: simulations cannot be built. A simulation that loses fidelity is not a proper simulation is it?
Also, you're assuming a simulation of physics, but simulating a world of minds is more feasible.
> Crucially, we have simulated our own ancestors, but the simulation did not appear to us to contain any sort of inner experiences from our ancestors.
We haven't, we have crude models compared to "post-humans" which would have a proper understanding of the algorithms at play in the human mind.
Nonetheless there are some elementary results that we can use. It takes more than one qubit to simulate a qubit, for example.
The simulations I am thinking of, for example, are those which tell us our genetic ancestry [0][1]. We can simulate the entirety of the depth of human sexual expression, in one single dimension, in this way. So do humans really have a rich internal experience relating to their sexuality? I don't know and I can't tell, but nonetheless the simulations are possible.
Would you care to share with the class how a "world of minds" can be simulated? How can the fidelity of a mind be measured? You appear to have solved a lot of the Hard Problem when nobody was looking!
Edit: Ah, you can't. Good try, thanks for playing.
Furthermore, a simulation also needn't simulate the physics equipment we use to test our physics. An advanced simulation of the human brain's algorithms contains semantic content about what the individual believe these machines do, what properties they test for, so they need only simulate the interface and report results consistent with those properties and subject to the expected error distribution.
You seem to be forgetting that these are post-human civilizations, so they would have such detailed understanding of the human brain.
1. Simulations cannot be built: simulations are impossible, advanced civilizations go extinct before they're built, etc.
2. Simulations will not be built: future humans have no interest in ancestor simulations, they have ethical qualms against doing so, etc.
3. We are almost certainly in a simulation: the number of simulated people far outnumber the number of non-simulated people, so you are likely a simulation.
You simply can't be unconvinced by this argument.