Re:The Quiet Revolution of Animal Crossing
by Polylactic_acid on Thursday April 23, 2020 @11:28PM
(#22964343)
Good games make you feel like the bottleneck. Being slow at something because you haven't worked it out or because your process is inefficient feels like rewarding gameplay because as you improve, your speed improves. Having to hammer the A button for 10 minutes to craft 10 of the same item doesn't make for rewarding gameplay.
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Re:The Quiet Revolution of Animal Crossing
by rags2riches on Friday April 24, 2020 @02:10AM
(#22965169)
That's a great way of putting it. I have enjoyed many Sims and builders up to the point where I know exactly what I need to do but the scale and limitations of the interface and actions available to me just make it feel like an enormous hassle. Up to that point every action was a thrill. That's when a sense of disgust and waste sets in and I quit the game. Often for good.