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Re:Playstation Architecture: A Practical Analysis by Razengan on Tuesday April 21, 2020 @08:49AM (#22934448)
This is also partially the fault of the operating system companies for not making native development as easy and portable as it should be.

Things like SwiftUI and the upcoming "clips" (or whatever the iOS/Android "partial/temporary apps" tech is going to be called) are a step in a good direction.

Re:Playstation Architecture: A Practical Analysis by swagonomixxx on Tuesday April 21, 2020 @11:18AM (#22935664)
Why should Apple care about portability of their Desktop apps to OS's like Windows? Native API's are almost by definition non-portable. That's why you need something like Qt to bridge the gap for you and provide a OS-agnostic API.