Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by kevingadd on Monday April 20, 2020 @04:24PM
(#22928098)
I'm surprised that you can't just lock the game's threads to a smaller number of cores, but I can imagine the DRM some games ship with preventing you from doing it. Booting up a VM with its core count limited is a clever workaround... I'm guessing a Windows VM would have reduced GPU performance because of the way pass-through works.
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