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Re:Valve's Proton Has Brought 6000 Windows Games to Linux So... by lloeki on Monday April 20, 2020 @11:09AM (#22924478)
I wish Proton (with an hypothetical DXMetal) would help solve this conundrum on macOS, especially now that 32-bit native code has been dropped.
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So... by coldpie on Monday April 20, 2020 @12:11PM (#22925226)
The plan is basically to use these translation layers on top of MoltenVK[1], so the stack goes like [Game -> DX11 -> Vulkan -> Metal].

The other option is for Apple to pull their heads out of their asses and support the cross-platform graphics API that everyone else does. But we can all guess how that will go. If you want a platform for gaming, stay far, far away from macOS.

[1] https://moltengl.com/moltenvk/

Re:Valve's Proton Has Brought 6000 Windows Games to Linux So... by Hamuko on Monday April 20, 2020 @12:32PM (#22925497)
>The other option is for Apple to pull their heads out of their asses

A non-option is not an option.