Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by coldpie on Monday April 20, 2020 @09:21AM
(#22923591)
To be blunt, funding. No one is paying to improve Adobe CC in Wine.
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Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by dannyw on Monday April 20, 2020 @11:08AM
(#22924463)
Steam has an important reason for growing alternatives to Windows gaming: stop Microsoft from being able to extinguish non-Microsoft PC gaming.
Just imagine if DirectX 13 was XboxTM Game Store exclusive...
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by RandomBacon on Monday April 20, 2020 @02:05PM
(#22926565)
I paid for a CodeWeavers' CrossOver lifetime license. Their employees contribute to Wine. I don't know what software they specifically try to make sure works, but Office 2016 and Adobe CS6 works very well.
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by blaser-waffle on Monday April 20, 2020 @04:27PM
(#22928132)
Bingo. If you need Adobe CC and want a unix-y environment then you're using it on a Mac. And there is a cost incentive for Adobe and Apple to make them work.
Valve is expanding into the linux/unix space because Microsoft has set up their MS Store, which threatens to undermine them directly.
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by jannes on Monday April 20, 2020 @11:30AM
(#22924748)
Exactly. And to be fair, I doubt Valve is making a lot of money off of Proton on Linux. I consider it more of a philantropy project from Gabe Newell.
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by blihp on Monday April 20, 2020 @02:17PM
(#22926683)
While I do appreciate Valve's support of Linux, it's hardly altruism: it gives them some room to negotiate with/pressure Microsoft. (i.e. while it would be painful to push even a fraction of their users over to it, it is an option Valve has) Compare that to the situation app developers on mobile platforms find themselves in these days. So it's smart strategically even if it doesn't translate into big $$$ currently.
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by clarry on Monday April 20, 2020 @12:14PM
(#22925260)
Maybe they're not breaking bank but for a company whose revenue is measured in billions, moving the needle by .1% is worth millions..
I know many Linux users who have abandoned competitors (GOG..) for Steam due Linux support.