Because any hope of guessing it comes from knowing that phones do that, so the less like a phone you know it to be, the less likely you are to try that. Notice that even on phones it isn't intuitive if you've never done it before. If you tap the lock screen on Android it shows a message that says "Swipe up to unlock" -- because how else would you know that for the first time? But at least there it serves a purpose.
On the other hand, when my iPhone suddenly would connect with a caller, but neither party could hear the other, redialing didn't help, turning it off/on didn't work, I remembered the ancient trick of "cold boot". Which resolved the problem.
After some digging, I found a new trick that I guess is implemented at a lower level: press and release volume up, then volume volume down, then press and hold the main button until it powers off.
It is pretty confusing the first time, and annoying every time after that, didn't conciously know about the "Enter" trick before now.
1. What do you need to do to invoke a wakeup? Press a key? Are there any keys that don't wake the machine? Move the mouse? Click a mouse button?
2. Multiple monitors: During the wakeup sequence, you first have one display turn on, then you think you can log in but surprise! Another display turns on, and the main display briefly flickers off. For some reason, after 25+ years, display driver writers still can't figure out how to turn a second display on without blanking and horsing around with the first display.
3. Once the displays are on, some systems require some kind of extra input to actually get a login prompt to display. Is it a mouse click? A drag? Keyboard action? Who knows?
4. Some systems allow you to type your password as soon as the computer wakes. But there is some random delay between when you invoke wakeup and when it can accept input. What this usually means is I start typing my password, the computer only recognizes the last N characters and rejects it, I wait, then type it again.
These are some irritating bugs that affect everyone who uses a PC every time they log in. Yet OS vendors choose to spend their development time making more hamburger menus and adding Angry Birds to the Start menu.
So MS has managed to make an interface that works just the same on desktops, laptops and touch-enabled devices, and the UX isn't bad on either.
It's the shitty ergonomics that have been pervading software UI design for several decades now.
From the huge number of responses to this article, it's clear the software industry has a very major problem. The question I ask is why haven't users/user complaints been successful in stopping these irresponsible cowboys.
Seems nothing can stop them.
Most users don't complain, because technology is magic to them and they have no point of reference; they assume things must be the way they are for a reason. From the remaining group that does complain, many do it ineffectively (e.g. complaining to friends or in discussion boards that aren't frequented by relevant devs). And the rest just isn't listened to. It's easy to dismiss few voices as "not experts", especially today, when everyone puts telemetry in their software (see below), and doubly so when user's opinions are in opposition to the business model.
Finally, software market isn't all that competitive (especially on SaaS) end, so users are most often put in a "take it or leave it" situation, where there's no way to "vote with your wallet" because there's no option on the market that you could vote for.
The problem with telemetry is that measuring for correct things and interpreting the results is hard, and it's way too easy to use the data to justify whatever the vendor (in particular, their UX or marketing team) already thinks. A common example is a feature that's been hidden increasingly deeply in the app on each UI update, and finally removed on the grounds that "telemetry says people aren't using it". Another common example is "low use" of features that are critical for end-users, but used only every few sessions.
I also don't like things measuring "dwell time" when scrolling, as it encourages attention-grabbing gimmicks and rewards things that are confusing as well as things that are useful.
As in, if you are not a UX professional, your opinion is inconsequential.
See: replies on most Chrome UX feature requests over the last decade
Of course. The people complain. They say fork it and change it yourself or use what we give you.
The people that can't just suffer through it. The ones that know enough use something else.
I login in linux tty. And startx starts dwm. No fancy login screen for me.
One more anecdote. I found this screen for the first time when I got my laptop to demonstrate something to a student. I didn't know what to do, started to do random things, trying to figure out what happened, and the student interrupted my attempts, got mouse from my hand and swiped with it. I felt myself old and stupid. It is the thing like 20 years ago when I taught my parents to use standard UI. Only new it is me who needs help.
I asked, she didn't see Ubuntu before, and nevertheless she managed it better than me. I think I'm growing old, and just couldn't keep up with a pace of changing.