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Re:A Taste of GPU Compute [video] by muro on Friday April 17, 2020 @11:00AM (#22899529)
Doesn't that exclude Apple?
Re:A Taste of GPU Compute [video] by raphlinus on Friday April 17, 2020 @11:06AM (#22899605)
That's a complex question, again the long answer is no. Both MoltenVK and the gfx-hal portability work (from Mozilla) allow you to run Vulkan workloads on Metal, thanks in large part to spirv-cross. I also see ~WebGL~ WebGPU on the horizon, and Apple is a very active participant in that process. Code written today to run on Vulkan, using any language that compiles to SPIR-V, will be pretty easy to adapt to the WebGPU future.
Re:A Taste of GPU Compute [video] by grovesNL on Friday April 17, 2020 @11:34AM (#22899914)
I think you meant to say "WebGPU" instead of "WebGL" here :)
Re:A Taste of GPU Compute [video] by raphlinus on Friday April 17, 2020 @11:40AM (#22899965)
Duh. Haven't had my coffee yet. Thanks.
Re:A Taste of GPU Compute [video] by ZeroCool2u on Friday April 17, 2020 @11:07AM (#22899620)
Yes, though the MoltenVK project provides a Vulkan->Metal translation layer.