Re:Game of Life, Simulated in the Game of Life (2012) [video]
by new2628 on Monday April 13, 2020 @03:04PM
(#22858934)
You can think about it step-by-step: first you need some rectangular structure that has two well-defined states to represent your cells, then you think of how to implement periodic refresh and communication between neighboring cells, some gadgets for and/or gates, etc. As you have gliders, glider guns, and similar building blocks, it is not that difficult, given enough patience. Very nice to look at though :)
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