Re:3D photographic inpainting from a single source image
by rayuela on Friday April 10, 2020 @09:04PM
(#22838930)
You could translate this to a non-CUDA GPU, such as a mobile GPU, but even that would require a bit of effort to be able to condense it such that is wasn't a total lag fest. Executing this on CPU seems damn near impossible from a usability standpoint given the large matrix multiplication involved. You really need the parallel capabilities of a GPU.
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