Re:Google bans Zoom from employees' computers
by shbooms on Wednesday April 08, 2020 @10:55PM
(#22819372)
> and they know people will get a much better experience in the native app.
not if I'm a user who is actively trying to not install the native app. for me, and likely many others, security and privacy trump performance benchmarks and UI/UX all day, every day.
Re:Google bans Zoom from employees' computers
by sgift on Thursday April 09, 2020 @07:38AM
(#22821561)
And in that case you can use the web app. The grandparent talked about a "dark pattern" and it's really hard to see one if the native client is better than the web version.
Re:Google bans Zoom from employees' computers
by thomaslord on Thursday April 09, 2020 @09:45AM
(#22822471)
This is all well and good when their native app actually works - in my experiences on Ubuntu (using i3, so that could be a factor) it freezes up my laptop completely. I was initially able to get the web version working by using the click-the-meeting-link-multiple-times trick, but now Zoom wants me to make an account to join meetings which I have no interest in doing.
My new strategy is to call in and say "Sorry, I can't see your screen because Zoom doesn't work on my computer," which is a completely unnecessary situation that Zoom creates by intentionally adding roadblocks to their web app.
It's hard to imagine why they'd want to push the desktop app that hard. I don't want to assume anything untoward, but it'd be a lot easier to dismiss the whole sending-data-to-China thing if they didn't try so hard to force you onto the version of their product that's capable of such a thing.
I'm pretty sure they do that because their web app is garbage, and they know people will get a much better experience in the native app.
Notably, Zoom's native app is truly native; it's not some electron wrapper like Slack or Teams. I don't think it's a coincidence that Zoom is both (A) the only major solution that seem to work consistently with large numbers of participants, and (B) the only one not using WebRTC.