Re:Secret iPad
by rchaud on Friday April 03, 2020 @10:05PM
(#22775608)
> What in the world happened?
Business incentives changed.
The early iPhone/iPad app ecosystem focused on showcasing creativity. The UI was new and unique, and apps were created to take advantage of the gyroscope for games, or the audio input for apps like the guitar tuner thing in this article.
But that doesn't put food on the table, especially if the land baron is taking a 30% cut for every sale.
Why bother creating complex apps that push device capabilities to their limits, when what the majority of the market wants to do with their phones is tap away at a Candy Crush/Clash of Clans clone, or scroll mindlessly through one of 3 social media apps?
It simply became more lucrative to create clones of products where market demand had been validated, and stuff it full of ads and in-app purchases.
Business incentives changed.
The early iPhone/iPad app ecosystem focused on showcasing creativity. The UI was new and unique, and apps were created to take advantage of the gyroscope for games, or the audio input for apps like the guitar tuner thing in this article.
But that doesn't put food on the table, especially if the land baron is taking a 30% cut for every sale.
Why bother creating complex apps that push device capabilities to their limits, when what the majority of the market wants to do with their phones is tap away at a Candy Crush/Clash of Clans clone, or scroll mindlessly through one of 3 social media apps?
It simply became more lucrative to create clones of products where market demand had been validated, and stuff it full of ads and in-app purchases.