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Re:How SNES emulators got a few pixels from complete perfection by Polylactic_acid on Wednesday April 01, 2020 @10:23PM (#22755681)
Nintendo consoles seem to always have the best emulators, likely due to being almost all exclusive games. Every nintendo console recently has had a working emulator before the end of the consoles life. I remember nintendo ds emulators adding support for games that had only just come out.
Re:How SNES emulators got a few pixels from complete perfection by thristian on Wednesday April 01, 2020 @11:53PM (#22756056)
The other reason Nintendo consoles have the best emulators is because Nintendo generally avoids cutting-edge technology, or at least they prioritise "simple" and "cheap" over CPU and GPU performance.

Apart from the latest consoles (the Wii U and the Switch), the worst-emulated Nintendo console is the Nintendo 64, which also had the strangest hardware (RAMBUS RAM, a general-purpose GPU, etc.)

Re:How SNES emulators got a few pixels from complete perfection by ridv on Thursday April 02, 2020 @12:29PM (#22760740)
On that note about the N64, there is a project (created by a friend of mine in college) that is looking to go down the cycle accurate route that the Byuu has gone down with higan.

It's called CEN 64 and can be found at https://github.com/n64dev/cen64

Lots of work that still needs to be done but it's quite impressive!