Re:It's not what programming languages do, it's what they sh...
by kungtotte on Saturday March 28, 2020 @03:05AM
(#22709709)
I have no idea about how Doom Eternal does it, but John Carmack has some ideas on how to parallelize game engines here: https://www.youtube.com/watch?v=1PhArSujR_A&feature=youtu.be...
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