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Re:The Polygons of Doom: PSX by alexisread on Friday March 27, 2020 @06:22AM (#22701650)
Yes, though the affine texture mapping is not the only solution, just the easiest/ best conceptually at the time.

There's a port of Quake II to the Atari Falcon which has an interesting take on this lack of FP. See if interested:

http://www.atari-forum.com/viewtopic.php?f=68&t=26775&sid=78...

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