NB I don't know what the answer to this is, but pretty much any time a system I have been involved with contains a "reasonable" limit then people want more than that pretty quickly!
In fact, I think the problem is less relevant to a Quantity check, where an order of magnitude headroom above normal usage goes a long way, more so than a Size check.
For example, do you know of people who receive 10,000 attachments per email? This limit would be far and away above any reasonable usage and yet provide decent protection at the same time.
Even defining "normal use" is intractable. For instance, most docker layers are a few MB, but some people are deploying 3P software packaged as a container with 10 GB in a single layer. You can't fix their container. They can't fix their container. Your definition of reasonable changes, and you bump your maximum to 1 TB. Then someone is trying to deploy docker containers that run VMs, which have 1.5 TB images. It's to interface with legacy systems that are infeasibly difficult to improve. But the vhd is a single sile, so now you have a single layer maximum size of 1.5 TB. But since the 10 GB body size is a possible attack vector in and of itself, what's the security benefit of having any maximum size limit at this point?
It's the wrong approach. Instead, your system should gracefully handle objects of arbitrary size. Security should be enforced by cryptographically enforced access controls and quotas.
e.g. When I thought of a "reasonable" maximum number of attachments on an email I'd probably say 64.
We should not be talking of a "reasonable" maximum at all.
Rather, the maximum should be orders of magnitude away from the "reasonable".
At this distance, any arbitrariness quickly fades into meaninglessness.
Detached from the "reasonable" usage, the maximum then becomes informed by processing cost and complexity analysis, which are more concrete.
I think that may not always be true though. Especially for highly variable workloads.
How many requests per seconds does your site handle on average vs how many can it handle? What about spikes?
If your previous peak is at 10 rps and you can probably handle 20 rps, when should you start dropping connections to keep the site up?
Most systems are designed to have small margins, for cost purposes, so I imagine this sort of situation might come up quite a bit.
The correct response to a breach of this limit would be for a reply email to explain the limit and why the email was rejected.
The user then could send multiple emails with their attachments, and the system can be sized to handle e.g. 24 threads processing 64 attachments of a maximum size of e.g. 4096kb
That's how you ensure a system sized to your hardware and ensure maximum throughput for all users.
Sure, I think we are actually in agreement. That's exactly what I meant by "processing cost and complexity analysis".
Some sort of lazy or other on-demand evaluation can help a lot here. You set the limits large, and then only evaluate the part of it that's actively being accessed.
Would an answer be to have limits that are tunable? I.e., something like "Attachment limit exceeded. Enter new temporary attachment limit for re-scanning: _____"?
Is this data available? One simple one: How much long must be a name in a database field?
I’ve recently created some mini-languages (DSL’s) for everyone users to control various software and I’ve found that using a synchronous transformational language[1], which has no unbounded loops (or anything) and is therefore guaranteed to complete, and which runs in a stop-the-world fashion (ie each invocation acts as if atomic, whether it actually is or if implementation tricks like transaction rollback + retries are used) makes it easier both to develop and for end users especially ones who aren’t programmers. I’m a huge fan of this approach for correct and secure software.
[1] https://en.m.wikipedia.org/wiki/Synchronous_programming_lang...
I would hope that was from auto generated code somehow..?!!
Got a feature that lets users add multiple additional options? Someone will use it to add 10,000 options, and now pages which display them in a <select> widget will slow to a crawl.
There should be a law named for this.
What about Limit's Law?
See also total functional programming, which applies the same logic to runtime.
Every loop should have a limit. There should be no unbounded object allocation. Usually, it's not the big things that get you but the sheer number of small things.
For example, a 20 MB email with 4 million empty attachments:
https://snyk.io/blog/how-to-crash-an-email-server-with-a-sin...
Further examples that affected ClamAV and SpamAssassin:
https://blog.clamav.net/2019/11/clamav-01021-and-01015-patch...
http://mail-archives.apache.org/mod_mbox/spamassassin-announ...