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Re:PlayStation 5: the specs and the tech by runevault on Thursday March 19, 2020 @03:23PM (#22630713)
An interesting note from Mark Cerny's talk, a lot of games have multiple copies of data installed to keep locality when loading up say a region of the game world, with the way SSD reads work they won't have to do that anymore which should cut down sizes, though how much I don't know if they have figured out yet.

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