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Re:WebGPU Shading Language by imtringued on Thursday March 12, 2020 @11:22AM (#22557768)
From a technical standpoint a subset of SPIR-V that is safe to use in web browsers is exactly what is needed. However, there are IP problems that prevent direct usage of SPIR-V. [0] In short W3C needs full ownership of the spec so that it can be completely independent from Khronos. A textual representation of SPIR-V basically sidesteps these problems while still maintaining the ability to have a trivial SPIRV -> WSGL and WSGL -> SPIRV compiler.

[0] https://news.ycombinator.com/item?id=22539633

Re:WebGPU Shading Language by shmerl on Thursday March 12, 2020 @02:34PM (#22560117)
They refused to explain what IP problems there are, and given it's Apple, I doubt they are valid.