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Re:WebGPU Shading Language by nullifidian on Tuesday March 10, 2020 @05:38PM (#22540023)
We need optional SPIR-V shaders in Chrome's and Firefox's webgpu implementations, so that websites that use it wouldn't work on retrograde NIH text-based Apple platforms, forcing them to implement SPIR-V eventually.

Such standards politicking, creation of unneeded entities/standards is basically a "tech sin". They are sinners!

Re:WebGPU Shading Language by kvark on Wednesday March 11, 2020 @09:04AM (#22545452)
There are no technical issues with us having an extension that allows SPIR-V binaries to come in. It's a political issue, however, since it weakens WGSL positions. We'll be talking about this more with Google.