Re:WebGPU Shading Language
by nullifidian on Tuesday March 10, 2020 @05:38PM
(#22540023)
We need optional SPIR-V shaders in Chrome's and Firefox's webgpu implementations, so that websites that use it wouldn't work on retrograde NIH text-based Apple platforms, forcing them to implement SPIR-V eventually.
Such standards politicking, creation of unneeded entities/standards is basically a "tech sin". They are sinners!
Re:WebGPU Shading Language
by kvark on Wednesday March 11, 2020 @09:04AM
(#22545452)
There are no technical issues with us having an extension that allows SPIR-V binaries to come in. It's a political issue, however, since it weakens WGSL positions. We'll be talking about this more with Google.
Such standards politicking, creation of unneeded entities/standards is basically a "tech sin". They are sinners!