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Re:WebGPU Shading Language by Jasper_ on Tuesday March 10, 2020 @04:52PM (#22539567)
Do you not expect GLSL -> WGSL compilers in actual practice? I don't think anybody using Three.JS today would switch to writing WGSL unless they could also ingest it on WebGL.
Re:WebGPU Shading Language by kvark on Tuesday March 10, 2020 @05:19PM (#22539828)
In one of the futures, our shader translation infrastructure will support GLSL input and produce WGSL output :)