Re:How I made a 3D game in 2 KB of JavaScript
by nineteen999 on Monday March 09, 2020 @07:35PM
(#22531119)
There is a reason for that, which is that UE4 has an absolutely massive amount of features out-of-the-box compared to most other engines.
If you were to add all the stuff from the Unity marketplace you need to be equivalent to a base UE4 install, it would probably approach that size as well, presuming all those features were even available.
If you were to add all the stuff from the Unity marketplace you need to be equivalent to a base UE4 install, it would probably approach that size as well, presuming all those features were even available.