Re:Doom Eternal can hit 1k FPS courtesy of the id Tech 7 engine
by Rebelgecko on Monday March 02, 2020 @04:41PM
(#22469361)
I think a lot of game engines really aren't that robust. Bethesda's engine is notorious for breaking the laws of physics when your FPS is above 60
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Re:Doom Eternal can hit 1k FPS courtesy of the id Tech 7 engine
by s_m_t on Monday March 02, 2020 @08:07PM
(#22470872)
One fun example from dark souls 2 on pc: If your FPS was set to 60 (from the consoles ~30fps) your weapons would degrade twice as fast apparently due to weapon durability loss being counted per frame that your weapon was in contact with a wall, floor, corpse, etc.