Similar timeline for browsers working on an implementation.
You've got to hate these short attention spans.
Seriously: Anything that's browser standards work moves on the time scale of multiple years. Yes, that goes for Persona too - launched in 2011, finally canned in 2016.
Just because your pet project doesn't launch doesn't mean there's "short attention span for difficult problems".
Similar timeline for browsers working on an implementation.
You've got to hate these short attention spans.
Seriously: Anything that's browser standards work moves on the time scale of multiple years. Yes, that goes for Persona too - launched in 2011, finally canned in 2016.
Just because your pet project doesn't launch doesn't mean there's "short attention span for difficult problems".