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Re:Ultima Underworld bugs by bryanh on Monday February 21, 2011 @12:40PM (#2246301)
You could tell that these guys were having a blast making the games, and the games showed it. That, in my opinion, tends to highlight the big problem with a lot of sterile games nowadays: designed by committee and handed off to underpaid developers in a cubicle.

Thank goodness for indie games, they seem to retain that spark.

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