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Re:CAF: C++ Actor Framework by Koshkin on Sunday March 01, 2020 @03:04PM (#22458933)
Honestly, the source code of the examples looks rather complicated, like something that should better be generated from a nicer high-level language that has a native actor concept. (Obviously, the power of C++ templates does not come for free - you pay with noisy code and increased cognitive load.)
Re:CAF: C++ Actor Framework by eao197 on Monday March 02, 2020 @12:38AM (#22461924)
> Honestly, the source code of the examples looks rather complicated

There are several CAF alternatives with very different usages of C++ features:

* QP/C++: https://www.state-machine.com/qpcpp/

* SObjectizer: https://github.com/Stiffstream/sobjectizer

* actor-zeta: https://github.com/jinncrafters/actor-zeta

* rotor: https://github.com/basiliscos/cpp-rotor

At least two of them (QP/C++ and SObjectizer) are evolved and used for a longer time than CAF.

Re:CAF: C++ Actor Framework by ekez on Sunday March 01, 2020 @05:47PM (#22459934)
Zeek uses CAF internally for data exchange over networks and workers [1]. It's not quite a "native actor concept", but it is a nice way to interact with the framework. I've used it before and its worked quite smoothly.

[1] https://docs.zeek.org/en/current/frameworks/broker.html

Re:CAF: C++ Actor Framework by alexeiz on Monday March 02, 2020 @02:50PM (#22468184)
On the contrary, I worked with CAF and I found it one of the simpler frameworks that provide the actor model (simpler to use, that is). Later I learned about Erlang and I noticed a lot of similarities between CAF and message passing in Erlang. Look at this https://github.com/actor-framework/actor-framework/blob/mast..., for example. There are multiple implementations of the same thing (calculator). But each implementation is simple enough to grasp without any prior knowledge of the framework.
Re:CAF: C++ Actor Framework by jfkebwjsbx on Sunday March 01, 2020 @03:06PM (#22458944)
And compilation times and memory requirements for it.