Re:You can't make C++ not ugly, but you can't not try (2010)
by pansa2 on Wednesday February 26, 2020 @08:58PM
(#22429651)
> We ended up rolling out own stuff and marking std:: verboten.
I think that’s still pretty common, especially in game development and/or when compiling with exceptions disabled. AFAIK std::vector is fine, and probably std::string, but for things like std::[unordered_]map, Abseil and Folly have equivalents that are slightly non-standard and much faster.
I think that’s still pretty common, especially in game development and/or when compiling with exceptions disabled. AFAIK std::vector is fine, and probably std::string, but for things like std::[unordered_]map, Abseil and Folly have equivalents that are slightly non-standard and much faster.