I have actually composed and recorded music with open-source software, but the cost of doing so was very high, so I switched to proprietary software. Even worse, the open-source software for various reasons has had interoperability problems—you can’t export in standard formats, or that kind of thing. With proprietary software, I was less tied down, since I could export data from one program to another and continue working.
So I’m slowly working on converting the old songs I wrote with open-source tools into standard formats.
I don't know what you mean by "cannot export in standard formats", unless you're referring to something like AAF.
AAF is a closed-source proprietary standard for "session files" that fundamentally relies on utterly closed Microsoft APIs. There are some incomplete open source implementations that use a GNU efffort to reimplement those APIs but AAF is also the prime example of design-by-committee. I will never put time into trying to support AAF. Note also that AAF support is missing in major DAWs and users need to rely on 3rd party translators such as Chicken Systems AATranslator (RIP).
If you're referring to standard formats for audio files (WAV, AIFF, CAF and more), then I really don't know what you're thinking of.I cannot think of any open source audio project that has problems with exporting to "standard formats".
I'm 100% willing to pay Apple to make this problem go away for me. Core Audio is an amazing API.
For cannot export in standard formats--talking about MusicXML. Until a couple of years ago I also had problems listening to music on my Linux system; I think it was because of some patent licensing issue.
Also, note you can't use the audio APIs from macOS "classic" on macOS/OS X (and never could - Apple banned it from the start, so every single audio app that existed for macs pre OS X had to have its audio I/O completely rewritten. Apple didn't pay for this - 3rd party developers did).
I write pro-audio/music creation software for a living, and I can assure you that from this perspective, CoreAudio is definitely not an amazing API. That's without even taking into account the differences between CoreAudio on iOS and macOS.
The only Linux distributions that had problems playing patent-protected formats over the last 20 years were the ones that stuck to a strictly libre software policy. If you picked one of them (e.g. Debian), it's hardly Linux' fault that you chose a distribution one of whose raison d'etre's was to exclude any non-free formats of any kind. I used RedHat starting in 1997 and it never had a problem playing mp3 files.
(1) yeah, I know things are not quite that simple.