Re:Learn Rust with entirely too many linked lists (2019)
by int_19h on Saturday February 22, 2020 @04:02PM
(#22393304)
I don't see how you could trap creation or manipulation, since those pointers are stored in registers and/or memory, and both are fundamentally untyped. How would the hardware even know that something is a pointer, on any architecture that is popular today?
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Re:Learn Rust with entirely too many linked lists (2019)
by saagarjha on Saturday February 22, 2020 @08:13PM
(#22394461)
Because you use typed instructions to access them. For example, on ARM with pointer authentication you’ll sign pointers and unsign them right before using them. If you forge a pointer it’ll cause a crash when it’s used because its signature will be incorrect.