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Re:Programming a space invader in OCaml and OpenGL: lessons ... by tempodox on Friday February 21, 2020 @09:30PM (#22388994)
I can't find it complicated at all. I control my OCaml builds mostly from simple, hand-written Makefiles. Reading up on the pertaining compiler and linker options is something you'd have to do for any compiled language. Building with dune isn't that much harder, either.

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