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Re:Programming a space invader in OCaml and OpenGL: lessons ... by alharith on Friday February 21, 2020 @10:31AM (#22383802)
I am confused by this article. It went an entirely different direction based on the question proposed. It was all entertaining, nonetheless, but besides some passing comments to Reason’s documentation being better, the question does not seem to be explored much by this article. It’s a good article and should be renamed to maybe “Getting started with OCaml and OpenGL”
Re:Programming a space invader in OCaml and OpenGL: lessons ... by juliendemangeon on Friday February 21, 2020 @10:58AM (#22384058)
You're absolutely right. I wanted to justify my exploration by way of comparison between ReasonML and Ocaml.

The title ("Programming A Space Invader In OCaml and OpenGL: Lessons Learned") still fits with the content, don't you think?

Re:Programming a space invader in OCaml and OpenGL: lessons ... by alharith on Friday February 21, 2020 @11:23AM (#22384288)
I see that now, yes I do. I think maybe the headings and subheadings are also throwing me off as well. I wasn't sure if I was reading one of those types of blogs that have a continuous feed of articles on one page.