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Re:Real-time, in-camera background compositing in The Mandal... by vernie on Thursday February 20, 2020 @06:54PM (#22379743)
The most interesting aspect to me is that the system is pulling double duty by displaying both a dynamic, perspective-correct backdrop for the camera's POV and a static view for environment lighting and reflections outside of the camera's view frustum.

I wonder if they had to take care to mitigate artifacts caused by the dynamic view bouncing off of surfaces facing away from the camera.

Re:Real-time, in-camera background compositing in The Mandal... by BubRoss on Friday February 21, 2020 @12:16AM (#22381083)
What artifacts?
Re:Real-time, in-camera background compositing in The Mandal... by rangibaby on Friday February 21, 2020 @02:31AM (#22381519)
I guess he is thinking about situations where you would use a negative fill
Re:Real-time, in-camera background compositing in The Mandal... by BubRoss on Friday February 21, 2020 @08:34AM (#22382924)
What does that mean?