But I found this horn-tooting about Blender and saying that its superior to every 3D software out there is a stretch if not flatout wrong.
Ever used Houdini? Yeah, it's not totally free but it's free for non-commercial use. It will blow your mind what it can do: https://www.youtube.com/watch?v=MIcUW9QFMLE
The Houdini UI is nothing short of absolute genius.
I don't see Blender ever competing with Houdini. Like...ever. Because, it is fundamentally a different take on 3D content. It does the same thing at the end (3D content), but the way it does it is different (procedural). Better IMHO, but I could be biased.
Does that mean Blender has no place in the sofware ecosystem? No. Can we me a bit more pragmatic, stop horn-tooting and objectively look at the 3D software landscape as a whole? Yes.
Blender UI is great, but Cinema4D UI is arguably better. I've used both for 10 years.
I think most engineers and designers forget that they're just tools. Vim or emacs? PyCharm. Whatever works for you. Stop letting tools define your craftsmanship. This comment reminds me of pixel peeping that most enthusiast photographers do...comparing MTF curves for days. How about going out and taking pictures, learning composition and narrative, story telling and photographic experimentation? But they're too enslaved to their tools.
I guess that too can be a hobby?