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Re:Mythical man month: 10 lines per developer day by jfengel on Wednesday February 12, 2020 @10:33AM (#22309596)
College coding is very misleading. It's usually clean-sheet, by yourself, with idealized requirements and few dependencies. It's rarely robust or tested extensively, and its lifespan is short.

It's also a hell of a lot of fun... which is why it's not really what you get paid for. What you get paid for is the long, tedious slog of the real world: maintaining existing business logic, teasing out user requirements in a domain you don't really understand, dealing with other developers who have different preferences and skill levels, doing variations of the same thing instead of exploring new domains and technologies. You spend a lot of days in meetings that should have been emails.

It's not all drudgery, and it's both more fun and better paid than 99% of the jobs in the world, but it's not picking the wondrous low-hanging fruit that you did in college.

Re:Mythical man month: 10 lines per developer day by bcrosby95 on Wednesday February 12, 2020 @01:50PM (#22311541)
This is also why I prefer to use projects inspired by real projects at work to test out new programming languages or technology. It's really easy to make something look good by just ignoring the messy realities of the real world. It's a lot harder if you're doing an experimental rewrite of a system with real world requirements attached to it.
Re:Mythical man month: 10 lines per developer day by agumonkey on Thursday February 13, 2020 @07:25AM (#22317166)
That's a bit what I feel, college really missed a big spot in terms of education.