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Re:Mythical man month: 10 lines per developer day by mettamage on Wednesday February 12, 2020 @02:22AM (#22306666)
How I explain why LoC is a bad metric to non-techsavvy people.

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 +

3 = 45

And so is 3 * 15.

Re:Mythical man month: 10 lines per developer day by VectorLock on Wednesday February 12, 2020 @02:26AM (#22306683)
I once had to work with some outsourced developers who would do "something(); something(); something();..." rather than "for(int i = 0; i < 10; i++) something();" when instructed to repeat something X times.
Re:Mythical man month: 10 lines per developer day by ascar on Wednesday February 12, 2020 @03:02AM (#22306847)
It's called loop unrolling and improves performance by eliminating loop control overhead and reducing branch mispredictions. Maybe they had a compiler background :)? /s
Re:Mythical man month: 10 lines per developer day by ktpsns on Wednesday February 12, 2020 @07:48AM (#22308366)
If they had, they would know that virtually any compiler can do this on his own.

I also know these examples and I know the people who are writing them. "Copy & Paste" coding is just more convenient for them instead of writing a loop, fizzling with brackets, indation or whatever. They don't produce high entropy code.

Re:Mythical man month: 10 lines per developer day by downerending on Wednesday February 12, 2020 @01:47PM (#22311512)
You joke, but I've seen code almost exactly like this in commercial software.
Re:Mythical man month: 10 lines per developer day by jeen02 on Wednesday February 12, 2020 @02:41AM (#22306745)
No way, you're telling me 153 is the same as 315? :O
Re:Mythical man month: 10 lines per developer day by mettamage on Wednesday February 12, 2020 @03:12AM (#22306901)
Yep, it's commutative.