Re:“I made an operating system UI within Unity”
by arexxbifs on Monday February 10, 2020 @05:30PM
(#22294123)
There's plenty of middle ground between the current extreme flatness and, say, MacOS X Tiger. An interface with a simple 3D bevel look (such as in Motif or the toolkit in NeXTStep) is no more skeuomorphic than than a flat interface, especially not considering how prevalent touchscreen controls are today.
Flatness to the current point of minimalism is, to me, very taxing and complex. Things blend together so much it's hard to tell where one UI element begins and another one ends. I frequently misclick in Windows 10/Office 365 even though I've used it for years now, simply because the flatness makes me misinterpret the layout and function of the UI.
Re:“I made an operating system UI within Unity”
by etaioinshrdlu on Monday February 10, 2020 @07:15PM
(#22294819)
I miss the look of MacOS X Tiger so much. It was a thing of beauty.
Re:“I made an operating system UI within Unity”
by msla on Monday February 10, 2020 @05:21PM
(#22294034)
Complexity is good if it allows you to see affordances more easily.
Maybe buttons should look different from non-clickable icons. That requires some complexity.
Re:“I made an operating system UI within Unity”
by kick on Monday February 10, 2020 @05:43PM
(#22294218)
I don't disagree that complexity can be good! I was just correcting the "longing for that simplicity" statement, which was incorrect.
Re:“I made an operating system UI within Unity”
by Shorel on Tuesday February 11, 2020 @01:07PM
(#22300810)
Flat design is way too simple.
I liked the 3Dness of the buttons in Windows 95-98.
You knew if something was clickable right away.
Re:“I made an operating system UI within Unity”
by threatofrain on Monday February 10, 2020 @05:46PM
(#22294240)
Easy isn’t always so simple.
Re:“I made an operating system UI within Unity”
by kick on Monday February 10, 2020 @07:52PM
(#22295016)
Correct, but flat design is objectively simpler than skeuomorphism.
I don't even mind skeuomorphism, I quite like it, but it's just bullheaded-error that has people claiming that it's simpler than flat design.
Complexity isn't a sin or something.
What you seem to want is complexity.