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Re:Intel axes Nervana just two months after launch by _jal on Tuesday February 04, 2020 @06:09PM (#22242141)
A bit later ('98 or '99, I think) I worked at a content/community site for older folks. Intel gave us this odd speech-synth software/API bolted on to a low poly 3D face that could move its lips in vaguely realistic ways. There was a plugin needed to use it in a browser, and we were given money to figure out something useful enough to do with it that people would bother to install the plugin.

Pretty sure you can guess how well that worked. My suggestion, making the tacky 90's robot recite Cartman lines or otherwise swear in ridiculous ways, was... not exactly in alignment with the rest of our content strategy, you might say. And probably not what Intel had in mind. But I bet adoptions would have broken the two-digit barrier.

Re:Intel axes Nervana just two months after launch by BubRoss on Tuesday February 04, 2020 @07:20PM (#22242683)
With numbers that low you could just use the money to pay people to install it.
Re:Intel axes Nervana just two months after launch by _jal on Tuesday February 04, 2020 @10:28PM (#22243753)
I mean, it seems like at some point, someone inside Intel should have been capable of saying, "You built this literal talking head and you don't know why, so you're proposing we pay a media company that specializes in health, retirement investing, and old people sex to come up with a reason for us?"