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Re:The Shadow Inc. app that failed in Iowa last night by godelski on Tuesday February 04, 2020 @05:24PM (#22241725)
I mean that's the kind of money you spend funding two interns for a few months. Is it a surprise that this app looks like it was designed by a few interns on a tight schedule?
Re:The Shadow Inc. app that failed in Iowa last night by pas on Wednesday February 05, 2020 @04:05AM (#22245165)
70K is the median programmer income in the US. (Based on a very thorough let's look at the first thing Google regurgitates!)

It should have been enough to fund a business analyst and an app developer for a few months. Plus Shadow Inc's overhead + profit.

It's absolutely bonkers how shitty the industry is. A kid can throw together an app in a few days, but somehow 60K USD is not enough.

That said I work in "consulting", I know how fast time, money, billable hours can be burned through, when there's no real drive, motivation, vision and delegation of responsibilities and control.

Re:The Shadow Inc. app that failed in Iowa last night by esrauch on Wednesday February 05, 2020 @09:38AM (#22246978)
There's no way 60k can pay for multiple people for a few months: your 60k median excludes overheads, insurance, etc.

To be honest, I'm not sure if that a few people for a few months is even enough to avoid something like this from happening: this is crazy stress launch in gymnasiums with very high device variety. It probably demands a couple months just of serious dedicated QA and dry runs if you really wanted to avoid this outcome.

Re:The Shadow Inc. app that failed in Iowa last night by runawaybottle on Wednesday February 05, 2020 @09:36PM (#22252993)
They hired a lot of fresh devs from bootcamps if you checked the company page on LinkedIn. I would not be shocked if they really were that cheap.
Re:The Shadow Inc. app that failed in Iowa last night by esrauch on Saturday February 08, 2020 @09:17PM (#22279971)
Sure, the point isn't that it isn't possible to have an app created for that price, the point is that at that price you can only create an app that leaves a solid risk of exactly what happened.
Re:The Shadow Inc. app that failed in Iowa last night by dragonwriter on Wednesday February 05, 2020 @04:18AM (#22245236)
> 70K is the median programmer income in the US. (Based on a very thorough let's look at the first thing Google regurgitates!)

BLS, which while not perfect has far better data than most other sources trying to do this independently, says $84,280 in 2018.

https://www.bls.gov/ooh/computer-and-information-technology/...

> It should have been enough to fund a business analyst and an app developer for a few months

Probably. But that doesn't matter if no one advised the client that they needed a realistic, production-like field test (most of the cost for which wouldn't have been part of the contract, since it would have been client side; the developer-side support for that is a small fraction of the cost.) Errors in report definitions that exclude some data in circumstances that don't come up in developer-constructed testing scenarios is, like, not at all uncommon.

Re:The Shadow Inc. app that failed in Iowa last night by godelski on Wednesday February 05, 2020 @12:37PM (#22249117)
That same link has "Software Developers" at $105,590/yr[0]

[0] https://www.bls.gov/ooh/computer-and-information-technology/...

Re:The Shadow Inc. app that failed in Iowa last night by godelski on Wednesday February 05, 2020 @12:46PM (#22249218)
> It should have been enough to fund a business analyst and an app developer for a few months. Plus Shadow Inc's overhead + profit.

No. The median software developer makes ~$50/hr. Overhead is 2-3x (usually higher for a smaller company but we'll be generous). So company is charging $100/hr. At 60k that's a single developer working 15 weeks (10 if we're being realistic). But we know that it is at least two developers so that's 7 weeks (2 on our realistic scale).

> A kid can throw together an app in a few days,

Sure, but it doesn't matter if flappy bird crashes occasionally. Flappy bird doesn't need to communicate with other users. I know this app they built wasn't that complicated, but the kids that are pumping out apps in a few days are above average talent and probably working more than 8hrs in a day. You're comparing above average to what is already suspected to be below average (considering they are recent bootcamp graduates and have little experience).