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Re:Show HN: A 2D game engine in under 1000 lines of C by ryanpcmcquen on Sunday February 02, 2020 @02:15AM (#22215649)
Thank you for the feedback and gist, I will take it into consideration.

We use the 'happy path' style at work. It is OK. I find it has its own set of disadvantages as well. I am also not a fan of negative/negating conditions.

Whenever possible, I try to write the code the way I would explain it in plain language. This may be antithetical to the majority of modern programming, but I am OK with that.

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