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Re:Show HN: A 2D game engine in under 1000 lines of C by microcolonel on Saturday February 01, 2020 @10:15PM (#22214914)
I think Ryan just wants a single compilation unit, for the time being. I would personally just put all the code in one file if it's this small (though I think some text editors are not good at editing one file from multiple views, so I can see that being annoying for some).

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