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Re:Flashpoint: a webgame preservation project by cornedor on Friday January 31, 2020 @02:28AM (#22199815)
The opcode’s were documented, and tools like Haxe do compile to swf. There is a lot of information available about the scripting part, but indeed it would be a great task. However I can’t wait to compile some C++ code using FlasCC [1] and run that in a wasm player.

[1] https://labs.adobe.com/technologies/alchemy/

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