Re:Flashpoint: a webgame preservation project
by cornedor on Friday January 31, 2020 @02:28AM
(#22199815)
The opcode’s were documented, and tools like Haxe do compile to swf. There is a lot of information available about the scripting part, but indeed it would be a great task. However I can’t wait to compile some C++ code using FlasCC [1] and run that in a wasm player.
[1] https://labs.adobe.com/technologies/alchemy/