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Re:EA's Tetris games will no longer be playable on iPhones a... by armitron on Saturday January 25, 2020 @05:10AM (#22145665)
This has happened before with other IOS games (Monkey Island comes to mind) and is the main reason I never buy anything from the App Store. A number of titles never got updates for 64bit either (lost treasures of infocom) or when they did asked you to pay again (GoodReader 3) so I said fuck you to that whole ecosystem a long time ago.

I use my iOS devices to read books I side-load (libgen and Calibre), read comics and listen to music I download from private trackers and to browse the web.

Re:EA's Tetris games will no longer be playable on iPhones a... by printango on Saturday January 25, 2020 @05:13AM (#22145672)
I find it's helpful to treat app store purchases as a convenient way to temporarily get access to something. I don't mind paying a few bucks here and there for a game - you just have to assume you're renting it.
Re:EA's Tetris games will no longer be playable on iPhones a... by TazeTSchnitzel on Saturday January 25, 2020 @07:34AM (#22146001)
Some apps died from compatibility issues even before Apple killed 32-bit. Back before the iBooks store, some publishers made one app per book, and I bought Windows Internals that way.

A little while ago, before the end of 32-bit, I wanted to read it again. But the app was barely functional, it didn't accept certain touch inputs.