Re:Skills shortage hits games firms
by ajross on Wednesday June 18, 2008 @06:30PM
(#221264)
No, that's a canard. Whatever your particular religion is about language choice, anyone capable of doing 3D programming is more than talented enough to be able to be productive in C++, irrespective of what they were taught in school. The problem is that modern game engine development is hard. People who solve hard problems for a living are expensive, and the games industry isn't used to paying that kind of salary.
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